Load Game/New Game/Play Game Causing Player To Fall Through Map Fix
Problem:
After implementing the new save and load system I began my testing process on it and found some unsavory results. Whenever the player would press play game or new game, they would load in falling through the mountain. This was a horrible bug as it was game breaking for the user's experience and we want to provide you all with the best player experience that we can. After doing some debugging by checking multiple nodes that we plug the player location into I found it to be our apply save data was passing in an unwanted transform to our actors transform.
The Solution:
After identifying the problem's origin location the fix was fairly simple at this point in the video included with this update I highlight visually where and how the problem was solved. Firstly we didn't have a variable holding our unwanted player spawn location in the mountain and another for our desired spawn location if the broken spawn location was detected. So fix to that make two transform variables and plug in the desired and undesired transform into the appropriate variable. Next we have to check the variables, to do that inside of our apply save data function we take the incoming transform and see if it is equal to our undesired transform. If the transforms are a match we then branch and set the true statement result to setting the actor transform to the desired spawn transform. On the flip side if we do not have a match we simply allow the incoming transform to be passed into our players set transform. This simple check system allowed our team to bring a quick fix to improve our user's experience in a timely manner.
Get Ascending: Peaks Beyond
Ascending: Peaks Beyond
A survival platformer where every climb tests your skill against harsh terrain, deadly weather, and towering peaks.
| Status | In development |
| Authors | ChaoticGamesStudio, KYEWOLF, devalminer, Visorra, D3adMaNxAAAx, bLemons89 |
| Genre | Adventure |
| Tags | climbing |
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